This app is only available on the App Store for iOS devices.
Description
Ranked #1 App in 44 countries! Dive into Day 1 of SpongeBob’s life in Bikini Bottom! Move him into his Pineapple house, get a job at the Krusty Krab, and build your very own Bikini Bottom! As your town turns into a thriving undersea city, you’ll unlock new characters, buildings, decorations, and areas like Jellyfish Fields. Monthly updates include quests, decorations and buildings!
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PLEASE NOTE: SpongeBob Moves In charges real money for additional in-app content. You may lock out the ability to purchase in-app content by adjusting your device’s settings.
WI-FI: Connect to your nearest Wi-Fi hot spot to download all the awesome SpongeBob content the first time you play the game.
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UNLOCK EXCLUSIVE, ORIGINAL ANIMATED SHORTS!
* Watch how SpongeBob arrived at Bikini Bottom
* See how Patrick found his rock
* Learn about Mr. Krabs’ early days at The Krusty Krab
SEAWORTHY FEATURES
•Build your very own Bikini Bottom!
•Make Bikini Bottom landmarks like Patrick’s Rock, SpongeBob’s Pineapple, and the Krusty Krab
•Perfect the art of fry cooking at the Krusty Krab to feed your Bottomites and earn new and rare recipes
•Play with Patrick, Squidward, Sandy, and many other familiar faces!
•Perform tons of quests to make your favorite characters happy
•Tom Kenny and other voices from the show make it an authentic SpongeBob experience
•Tons of interactive props, decorations and buildings
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ADDITIONAL NOTES:
SpongeBob Moves In collects personal user data as well as non-personal user data (including aggregated data) and connects with 3rd party social media applications. User data collection is in accordance with applicable law, such as COPPA. User data may be used, for example, to respond to user requests; enable users to take advantage of certain features and services; personalize content and advertising; and manage and improve Nickelodeon's services. For more information regarding Nickelodeon's use of personal user data, please visit the Nickelodeon Group Privacy Policy below. Our Privacy Policy is in addition to any terms, conditions or policies agreed to between you and Apple, Inc., and Nickelodeon and its affiliated entities are not responsible for Apple's collection or use of your personal user data and information. Additionally, this App may use 'local notifications.' Local notifications are sent directly from the App to your device (you don't need to be connected to the Internet) and may be used to notify you of new content or events within your App, among other reasons. Use of this app is subject to the Nickelodeon End User License Agreement.
SpongeBob Moves In offers in-app purchases and charges real money for additional in-app content. You may lock out the ability to purchase in-app content by adjusting your device's settings.
You may have set up your Apple ID password to keep you logged on for 15 minutes after an initial in-app purchase. If so, additional purchases won't require a re-entry of the password during this 15 minute interval. This is a function of how you set up your account and not within our control.
SpongeBob Moves In may contain in-app advertising.
For users residing in the EU, SpongeBob Moves In may include the use of persistent identifiers for game management purposes and installation of this app constitutes your permission to such usage of persistent identifiers for all users on your device.
End User License Agreement: http://www.nick.com/nick-eula/
Privacy Policy: http://www.nick.com/privacy-policy/
The End User License Agreement for this app includes arbitration for disputes – see FAQs: http://www.nick.com/faqs/
What’s New
Ratings and Reviews
Fun, But Issues Persist
This is a pretty neat little game that somehow takes me back to the days of Roller Coaster Tycoon (1 and 2). It's always a pleasure to be able to build a city and earn money while you do it so that you can continue to develop your properties, and that is made all the better with SpongeBob being the theme of the game. That being said, this game has some serious issues that need resolving (or so some of them seem to be issues). The in-game sounds tend to shut off (particularly when going to Patchy’s town) and tapping precision is not very well calibrated (try to tap a money or food bubble and either you miss or you end up opening the business that happened to be behind it). With the newest update, a glitch I’ve noticed is that after playing by the game once, when you go back to play a second time after you’ve closed out the game, it completely ignores your save data and tries to start a new game. One reviewer commented that deleting and reinstalling the app fixes the problem. For me, it fixed it for one go, and then reverted to trying to start a new game. So, it seems the new update makes it difficult for the app to reach servers to obtain game data. If these issues could be fixed, and if the land beside Jellyfish Fields (by the sea/dock) could be obtainable (like in Patchy’s town), the experience would be better and I would happily give the game a higher rating.
Great ? game but NEEDS real fixing!
I love ❤️ sponge bob til the end of time best cartoon ever seriously who ever doesn’t know/watch this show is out of their minds‼️ Although when Patrick Star ⭐️ starts getting on me & my family’s nerves let’s just say he should be glad he’s dumb + fictional that’s how stupid he is?.
The game was a great ? idea ? it’s like I’m in it too but... sometimes when I go in to it like just the other day Valentine’s Day so it updated for the V day game game loaded then what appeared on the screen ? was like it was my 1st time playing it and trust me it’s not I’ve had it this game since it first came out and it keeps restarting + the V day update was already on it I know that cuz I played it the day before Valentine’s Day but it restarted the next day on V day it’s happened before and usually it lets me pick stored in cloud ☁️ or on device and when I pick the cloud ☁️ one ☝️ then everything’s fine now it didn’t do it and now I’m mad ? I had a lot of stuff already on a high level and A LOT OF JELLY‼️‼️‼️
UGH ?‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️?
So I’m sorry ? to do this but I’m giving u a 2❗️
Developer Response,
So sorry for the trouble. We would like to assist you but we will need you to contact us through the App Store as we may need more specific information about your device and the issue you are experiencing. We can best assist you if you contact us directly through the following steps: Open SpongeBob Moves In> tap Settings > tap Help. If you cannot get into the app, check out the App page in iTunes, tap Reviews, then tap App Support. Hit the orange [Contact Us] button and send us a message detailing what device you are using, the 9-digit SpongeBob Moves In number from the loading screen, and any error messages you have seen.
Help! I need a Start-Over Button!
I loved this game, even if the land was smaller than the Simpsons Tapped Out app, and had fun with it. But there is something I don't like, and something that happened to me.
What I don't like:
You should be able to restart if you want to, if you have deleted it, like in the sims. But you can't.
What happened to me:
I re-downloaded the game, and whenever I opened it the begging story part for the jellyfish field quest came up, but I had already finished that quest and bought land on jellyfish fields and built on it when I had played before, and in fact, I could see my built on, half bought, jellyfish fields in the background. Then it glitches and brought me to the home screen of my iPad. I had to delete it again, because it did that every time I tried to get in. I tried to re-download it afterwards, but it WOULDN'T WORK and did the same thing no matter how many times I tried. Now I can never play again, partly because there is no start over option. I would have time to press the start over button before the quest thing happened if there was one, and it would save my game. I had to give it more than one star, because I loved the game before it did this, but please add a start over option!
-Desperate Moves In Player
Information
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Jelly Grande$1.99
- Jelly Heap$4.99
- Jelly Sampler$0.99
Supports
Game Center
Challenge friends and check leaderboards and achievements.
Family Sharing
With Family Sharing set up, up to six family members can use this app.
The SpongeBob SquarePants Movie | |
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Developer(s) | Heavy Iron Studios (PS2, GC, Xbox) AWE Games (Microsoft Windows) WayForward Technologies(GBA) Aspyr(Mac) |
Publisher(s) | THQ |
Director(s) | Shiraz Akmal (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Producer(s) | Keith Pope (PS2, GC, Xbox) Trevor Talbird (PC) Derek Dutilly (GBA) |
Designer(s) | Joel Goodsell (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Programmer(s) | Mark Pope (PS2, GC, Xbox) Jamie Nye (PC) Jimmy Huey, Ian Wakelin (GBA) |
Artist(s) | Scott Chiu, St. John Colon (PS2, GC, Xbox) Mike Niedda (PC) Jacob Stevens (GBA) |
Writer(s) | Scott Nixon (PC) J.J. Pomegranate (GBA) |
Composer(s) | Jimmy Levine, Bobby Crew, John O'Kennedy, Barry Fasman, Beth Ertz (PS2, GC, Xbox) Joe Abbati (PC) Martin Schioeler (GBA) |
Engine | RenderWare |
Platform(s) | |
Release |
November 2004 Macintosh |
Genre(s) | Platform-adventure |
Mode(s) | Single-player |
The SpongeBob SquarePants Movie is a 2004 video game based on the animation movie of the same name. The game was released on the PlayStation 2, Xbox, GameCube, Microsoft Windows and the Game Boy Advance. The PlayStation 2, Xbox, and GameCube versions were developed by Heavy Iron Studios. The Game Boy Advance version was developed by WayForward Technologies. The Microsoft Windows version was developed by AWE Games. Most of the film's cast reprise their roles.
The game received mixed-to-positive reviews by critics.
- 1Plot
- 2Voice cast
- 3Reception
Plot[edit]
The plot of the video game is very similar to the film. King Neptune's crown has been stolen by Plankton and SpongeBob and Patrick must retrieve it from where Plankton sold it to (Shell City). A few areas in the game are not seen in the film, such as where SpongeBob and Patrick must escape Gooberland (their dreams) by following the Goofy Goober in the Patty Wagon. Much of the locations in the game greatly exaggerate the film's screen time; for example, SpongeBob never had to tour 'Planktopolis' in the film, but he does so in the game.[1] And later again to the Krusty Krab 2, in the Patty Wagon (requiring several Goober Tokens to get it back as this is in their reality, not their dreams).
Home console versions[edit]
The gameplay (and some graphics such as SpongeBob and Patrick's model as well as text font) is similar to that from the previous game, Battle for Bikini Bottom. There are 18 levels in the game that loosely follow the storyline of the film. Each level contains its main component and side tasks. Four levels involve a boss enemy that the player must defeat to progress to the next level. Boss enemies include a giant frogfish, Dennis (who is fought against twice), and King Neptune. Each main level and side task will give the player a Goofy Goober Token once completed, and the player needs these tokens to learn certain skills and proceed to the game. Although the player only needs to complete a level's main component in order to unlock the next level, it is not possible to complete the game only doing the main levels (though the player does not need to do all of the side tasks).
There is also an update system in the game. As the player progresses to levels, they will learn new moves for SpongeBob and Patrick which are needed to win the game. Additionally, the player will receive points as they go through the levels; once the player gains enough, they get an 'Upgrade Point' which can improve a skill's effect (or be used to increase the player's Max Health from three to up to six units). Although very helpful in progressing and completing the game, upgrades are not mandatory to doing so.
The game does not use a life system; if the player dies, they are reverted to their last checkpoint, the game does not count deaths.
Spongebob Episodes Download Free Mp4
- Platforming - Ultimately, the main levels of the game, the player must use SpongeBob and/or Patrick to proceed through the levels. Several skills such as combat, careful movement, and most notably, the use of SpongeBob/Patrick's move-sets are needed to progress. Each level has some side tasks which offer a Goofy Goober Token, and some of the ones which are recurring throughout the levels include:
- Sonic Wave Guitar - The player has to use SpongeBob's Sonic Guitar (his fifth and last move) to guide the wave throughout rings without missing one.
- Spongeball - The player must guide a ball-form SpongeBob through a platforming area, similar to the Super Monkey Ball series.
- Floating Block Challenge - Patrick must jump from block-to-block to reach the Goofy Goober Token before time runs out, and each block has different attributes.
- Combat Arena Challenges - SpongeBob, with only a few health units throughout the level, must defeat some waves of enemies.
- Driving - Using the Patty Wagon, sometimes the player will need to drive through an area. All of the driving levels have three identical side tasks: a time challenge, a ring challenge, and a 'Macho' (or harder) time challenge.
- 'Sliding' - Using a small bathtub (or a shell and King Neptune's crown) which acts almost like a sled with its movement, the player must slide through the area. The same side tasks as in the driving sequences.
- Bosses - There are a total of four boss battles in the game, none of which contain side tasks.
Each completion of a challenge or its sidequest grants the player a Goofy Goober Token. In order to learn the moves required to advance in levels and the stories, SpongeBob and Patrick will have to complete these side missions (like the extra driving and minigame challenges) to get these tokens. SpongeBob and Patrick have a few moves, and when they get a sufficient amount of points, they can upgrade a move or increase their max health. Their health units are measured in Krabby Patties; they each contain only three, but can be upgraded up to six over time. The moves will improve in effectiveness when upgraded.
PC version[edit]
The gameplay is similar to that of SpongeBob SquarePants: Lights, Camera, Pants!, and SpongeBob SquarePants: Employee of the Month. The game consists of 8 chapters. It mainly follows around SpongeBob and Patrick in a various number of locations. It has many gameplay features that are reminiscent of point-and-click adventure games. The 8 chapters the PC version contains, loosely follow the plot of the film, which in between chapters is told through still pictures with no text or voice acting.
GBA version[edit]
The GBA game is a 2D platformer split between 6 worlds to progress through, plus many bonus levels, and a boss at the end of each world. Unlike the console versions, there is a life system, and there is no save feature; instead, players are given a variety of level passwords as they progress through the game. Like the PC version, the story is told through still pictures, but this time with on-screen text.
Voice cast[edit]
- Tom Kenny as SpongeBob SquarePants, Gary the Snail and French Narrator
- Bill Fagerbakke as Patrick Star
- Clancy Brown as Mr. Krabs
- Mr. Lawrence as Plankton
- Jeffrey Tambor as King Neptune
- Scarlett Johansson as Mindy
- Fred Tatasciore as Dennis
Additional voices[edit]
- Scott S. Bullock
Reception[edit]
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According to Metacritic, the GameCube, PC, and Xbox versions of The SpongeBob SquarePants Movie have received 'Mixed or average reviews,'[3][4][6] while the PS2 version received 'Generally favorable reviews.'[5] On GameRankings, the GBA version has a rating of 53 percent.[2]
Home console versions[edit]
Juan Castro of IGN, who reviewed the home console versions, stated that 'The SpongeBob SquarePants Movie delivers an entertaining (and oftentimes challenging) mix of platform and driving sequences. Controls feel responsive and the camera rarely hinders your view of the action. And the humor of the show practically seeps out of every clamshell and bed of kelp you cross'.[14][16][17] The PS2 version was noted by Play magazine as 'a full blown AAA platformer'.[citation needed]
GameZone's Louis Bedigian, who reviewed the Xbox version, felt that the game did not take advantage of the system's graphical capabilities, and wrote, 'The cut scenes are more like storyboards than movie sequences. You don't get to see too many clips from the film, just stills taken from specific scenes. Why would they do this when all other movie-based games use real-time sequences, if not actual clips from the film? […] This could come as a disappointment to players expecting to re-live the movie's magic through a game. During the gameplay, you'll be entertained by amusing dialogue, but the still picture movie sequences are a bore.' Bedigian concluded that young children would enjoy the game, except for 'the frustration' of its driving levels due to its controls, which he wrote, 'aren't very accurate, causing a lot of unnecessary screw ups during that part of the game.'[13]
Anise Hollingshead of GameZone praised the GameCube version for its graphics and music, but noted that 'there probably could be more' sound effects for 'a better experience.' Hollingshead, who felt that the game was not as fun as SpongeBob SquarePants: Battle for Bikini Bottom, also noted that the game's platform-based levels were not as fun as its racing levels, 'Maybe because they're dark and dimly lit for the most part, or because they feel small and contained.' Hollingshead wrote that the game was probably better for older players because of 'the slight difficulty in some of the jumping sequences, and the long races'.[11]
Other versions[edit]
Nintendo Power, reviewing the GBA version, noted the ability to change paths throughout the game, but wrote that 'some areas are more difficult to reach than they should be, making the platforming tricky at times.'[18] Hollingshead criticized the GBA version for its repetitive gameplay and its inclusion of Patrick as a playable character, writing that 'despite the appearance of a dual partnership in the game, it quickly becomes evident that it's really only one playable character that's been melded from two.' Hollingshead wrote that 'unlike the console versions, the story here feels tacked on and doesn't really do much to tie the levels together in any sort of cohesive manner.' Hollingshead praised the graphics and wrote that the music was 'the best part of the game,' but concluded that the console versions 'are much more fun.'[10]
Hollingshead praised the PC version for its graphics and sound, and wrote, 'The humor from the TV show has been translated very well to this computer game, and some of the dialogue is a riot. The characters all have funny things to say, and there are plenty of sight gags, too. Playing as Plankton was a great idea, and kids will love listening to the diminutive evil-ruler wannabe as he comments on the people and things around him.' However, Hollingshead – who felt that the game would be best for children who were between the ages of 6 and 10 – wrote that 'it's a short game, and because the adventure is the same each time through, there's not much replay value here.'[12]
Kristen Salvatore of Computer Gaming World felt that the PC version and its puzzles would appeal primarily to young children, but wrote that people expecting to 'play' the movie would be disappointed.[8] IGN's Levi Buchanan, who reviewed the cellphone game version, praised its graphics but criticized its simplicity. Buchanan wrote that the game 'certainly has plenty of goofball charm and personality', but concluded that it was 'something of a let-down' in comparison to previous SpongeBob cellphone games, as well as the 'pretty fun console version of the game'.[15]
The GBA version sold an estimated 780,000 copies; in August 2006, the game was ranked at number 25 on Edge magazine's list of 'The Century's Top 50 Handheld Games,' arranged by number of copies sold.[24]
PlayStation 3 port[edit]
On February 5, 2012, it was announced that The SpongeBob SquarePants Movie would be coming to the PlayStation Store as a PS2 Classic on February 7, 2012.[25] It was later taken off the store.[citation needed]
See Also[edit]
References[edit]
- ^http://www.mobygames.com/game/spongebob-squarepants-the-movie
- ^ ab'The SpongeBob SquarePants Movie (GBA)'. GameRankings. Retrieved October 27, 2016.
- ^ ab'The SpongeBob SquarePants Movie (GameCube)'. Metacritic. Retrieved October 25, 2016.
- ^ ab'The SpongeBob SquarePants Movie (PC)'. Metacritic. Retrieved October 25, 2016.
- ^ ab'The SpongeBob SquarePants Movie (PS2)'. Metacritic. Retrieved October 25, 2016.
- ^ ab'The SpongeBob SquarePants Movie (Xbox)'. Metacritic. Retrieved October 25, 2016.
- ^'The SpongeBob SquarePants Movie (Xbox)'. Computer and Video Games. April 1, 2005. Archived from the original on February 9, 2007.
- ^ abSalvatore, Kristen (February 2005). 'The SpongeBob SquarePants Movie'(PDF). Computer Gaming World. p. 85.
- ^'The SpongeBob SquarePants Movie (GameCube)'. Game Informer. December 2004. p. 167.
- ^ abHollingshead, Anise (December 15, 2004). 'SpongeBob SquarePants Movie (GBA)'. GameZone. Archived from the original on January 20, 2005.
- ^ abHollingshead, Anise (December 16, 2004). 'SpongeBob SquarePants Movie (GameCube)'. GameZone. Archived from the original on December 26, 2004.
- ^ abHollingshead, Anise (November 22, 2004). 'SpongeBob SquarePants Movie (PC)'. GameZone. Archived from the original on December 8, 2004.
- ^ abBedigian, Louis (December 13, 2004). 'SpongeBob SquarePants Movie (Xbox)'. GameZone. Archived from the original on December 23, 2004.
- ^ abCastro, Juan (October 28, 2004). 'The SpongeBob SquarePants Movie (GameCube)'. IGN. pp. 1–2. Archived from the original on November 26, 2007.
- ^ abBuchanan, Levi (November 17, 2004). 'SpongeBob SquarePants Movie (cell)'. IGN. Retrieved October 26, 2016.
- ^ abCastro, Juan (October 28, 2004). 'The SpongeBob SquarePants Movie (PS2)'. IGN. pp. 1–2. Archived from the original on February 12, 2007.
- ^ abCastro, Juan (October 28, 2004). 'The SpongeBob SquarePants Movie (Xbox)'. IGN. pp. 1–2. Archived from the original on May 3, 2007.
- ^ ab'The SpongeBob SquarePants Movie (GBA)'. Nintendo Power. December 2004. p. 154.
- ^'The SpongeBob SquarePants Movie (GameCube)'. Nintendo Power. December 2004. p. 146.
- ^'The SpongeBob SquarePants Movie (PS2)'. Official U.S. PlayStation Magazine. January 2005. p. 106.
- ^Price, Tom (December 2004). 'SpongeBob SquarePants: The Movie'. Official Xbox Magazine. p. 84.
- ^Ahearn, Nate (November 29, 2004). 'SpongeBob Squarepants: The Movie Review (Xbox)'. TeamXbox. Archived from the original on November 14, 2005.
- ^'The SpongeBob SquarePants Movie (Xbox)'. Play. January 2005. p. 69.
- ^'The Century's Top 50 Handheld Games'. Edge. August 2, 2006. Archived from the original on September 28, 2008.
- ^http://blog.us.playstation.com/2012/02/05/the-drop-week-of-february-6th-2012-new-releases/
External links[edit]
- The SpongeBob SquarePants Movie at MobyGames
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SpongeBob SquarePants is the protagonist of the popular Nickelodeon animated television series of the same name. He was designed by marine biologist and animator Stephen Hillenburg, and is voiced by Tom Kenny. He is a naïve and goofy sea sponge who works as a fry cook in the fictional underwater town of Bikini Bottom. He also spends his days hanging out with his best friend Patrick Star, Squidward, Mr. Krabs, Sandy Cheeks and his snail Gary.
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